User

Unity Developer

BMT Score
87
87%
  • Remote

Available for

About Abhishek

Development of metaverse and webgl games with blockchain integration. Led team of developers and designers to smoothly deliver game products.
Worked with and led cross functional team of Unity developers, backend engineers and designers for delivering AR/VR enterprise and consumer software products.
Development of Platform for solving collaborative business communication challenges using Extended Reality (XR/AR/VR) Technologies
Development of platform for creating virtual reality applications for mobile, VR and Web.
Creating Augmented Reality Applications for Medical Industry Clients
Designing and implementing product from scratch and building enhancements, bug fixes and features requests using Microsoft .Net Technologies

Tech Stack Expertise

  • Tech Stack Expertise

    Scripting Language

    TypeScript,JavaScript

    2 Years
  • Tech Stack Expertise

    Repository Tools

    Git,GitHub

    2 Years
  • Tech Stack Expertise

    Python

    Python

    1 Years
  • Tech Stack Expertise

    Microsoft .Net

    Unity

    0 Years
  • Tech Stack Expertise

    C#

    C#

    0 Years
  • Tech Stack Expertise

    C++

    C++

    0 Years

Work Experience

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Software Ddeveloper

  • January 2018 - November 2022 - 4 Year
  • India

Projects

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Gamepad Metaverse

  • January 2018 - November 2018 - 11 Months
Technologies
Role & Responsibility
    Creative Software Engineer with an eye for engaging, interactive experiences.
     A dedicated professional with more than 4 years’ experience implementing 
    various gameplay mechanics for multiple platforms
    Key Responsibilities
    • Analysis, designing and developing Game using Unity engine
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Various Game/XR Projects

  • August 2018 - April 2019 - 9 Months
Technologies
Role & Responsibility
    Chumbi Valley is a crypto top down game, having gained much traction in the crypto community. The gameplay is inspired from stardew valley and  I am currently working on the POC of this project which has features like customizing the player, choosing a Chumbi (pet like creature), raising a farm in a 2D top down environment and interacting with the world using various inventory tools.
    Key Responsibilities
    • Leading  the gaming project team developers Designers (5+ team size)
    • Analyzing and Designing the Game
    • Helps team in Code Reviews
    • Implementing gameplay logic
    • Working with 3D,2D artist, blockchain and backend team to smoothly deliver the POC
    • Responsible for deployment of the deliverables
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Metaverse Prototype

  • March 2020 - January 2021 - 11 Months
Technologies
Role & Responsibility
    Metaverse prototype for enterprise Clients. Users can create customizable avatar using camera or photo.
    Includes spaces like meeting room, auditorium, meditation space, gaming room
    Key Responsibilities
    • Analysis, designing and developing Game using Unity engine
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Tarot Tap

  • February 2020 - March 2021 - 14 Months
Technologies
Role & Responsibility
    Tarot reading in AR with friends. Tarot tap is social tarot experience where one can do interactive tarot readings with friends in AR or VR environment. 
    Features includes various tarot reading modes, exploring past saved reading, chat and talk with friend while reading and user analytics.
    Key Responsibilities
    • Analysis, designing and developing Game using Unity engine
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AR Meet

  • March 2021 - November 2021 - 9 Months
Technologies
Role & Responsibility
    AR Meet was an interesting platform for AR Glasses. It was done for magic leap and NReal glass. 
    Users can connect in a AR call wearing the glasses. One can share images, videos, documents and real time camera feed to other connected users in the call. 
    Key Responsibilities
    • Analysis, designing and developing Game using Unity engine
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AR Shoot

  • June 2021 - December 2021 - 7 Months
Technologies
Role & Responsibility
    Shoot monsters in AR. The custom Game was developed for AR where user had to connect a shooting device. 
    The simple mechanical device (which can be connected to android and ios mobiles) shot bullets in the required direction.
    Each bullet shot gave trigger to phone volume button which was taken as input value to compute hitting objects in AR depending on phone orientation.
    Key Responsibilities
    • Analysis, designing and developing Game using Unity engine
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Exxar

  • January 2022 - April 2022 - 4 Months
Technologies
Role & Responsibility
    Exxar is solving collaborating business challenges using XR Tech.
    Features involving CAD data to VR bridge, XR player & data interactions.
    Key Responsibilities
    • Worked on voice chat, multiplayer programming and general gameplay mechanics
    • Worked with devops on dedicated server hosting using AWS gamelift
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Virtual Tours

  • March 2022 - October 2022 - 8 Months
Technologies
Role & Responsibility
    Developed a platform for creating virtual tours using VR 360 Images and Videos.
    The platform enabled user to create virtual tour and using drag drop. 
    The Virtual tour then can be exported to mobile, PC or VR Headset. 
    Key Responsibilities
    • Analysis, designing and developing Game using Unity engine
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Industry Expertise

Education

Education

Electrical Engineering in B.E

Delhi Institute
  • June 2014 - June 2017

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